Binding Of Isaac

Role

In this project I mostly focussed on the gameplay, I was mostly busy making the enemy A.I., so I made them go in random directions and made them walk in another direction if they moved against an object.

Work period

This project took 4 weeks

Team

We had 2 game artists and 2 developers in this team including me.

Idea

We had to choose a game we wanted to make in either 2d or 3d, and we had to choose a game between a variety of games, and we ended up choosing The Binding Of Isaac, because we all were very interested in the game.

Code Snippets